Usage Guide
For Race Marshals
Opening the Tablet:
Go to configured marker location (race control tower, pit lane, etc.)
Press E when inside marker radius
Tablet UI opens (NUI interface)
Available Actions:
Deploy Green Flag - Race start or clear track
Deploy Yellow Flag - Global caution
Deploy Yellow Sector 1/2/3 - Sector-specific caution
Deploy Red Flag - Stop session
Deploy Safety Car - Safety car period
Clear All Flags - Remove all active flags
Start Race Lights - Trigger F1 start sequence
Send Custom Message - Broadcast to drivers
Flag System
Green Flag:
Signals race start or track clear
Spawns green flag objects at
allpositionsSends green flag notification to F1 drivers
Yellow Flag (Global):
Caution on entire circuit
Spawns yellow flag objects at
allpositionsNo overtaking allowed
Drivers must slow down
Yellow Sector Flags:
Caution in specific sector only
Spawns flags at sector-specific positions (
s1,s2, ors3)Only affects that sector
Red Flag:
Session stopped
Spawns red flag objects at
allpositionsAll drivers must stop and return to pits
Safety Car:
Deployed during dangerous conditions
Yellow flag notification style
Drivers must maintain position
Clear All Flags:
Removes all spawned flag objects
Clears current flag state
Use before deploying new flags
Starting Lights
Race Start Sequence:
Marshal goes to starting lights marker
Press E to activate
F1-style light sequence begins:
5 red lights illuminate one by one
Brief pause
Lights go out = RACE START
Green flag automatically deployed
Drivers receive race start notification
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