Usage Guide
Automatic Activation
The chronometer automatically appears when:
Player enters an F1 vehicle (matching
Config.CarModelName)Player is in the driver's seat
The UI automatically hides when:
Player exits the F1 vehicle
Player switches to passenger seat
All timing data is preserved between sessions
Manual Toggle
Players can manually hide/show the UI:
Method: Triggered via NUI callback
qualificationChronoDefault: No keybind (can be added via custom implementation)
Reading the UI
The chronometer displays:
Current Lap Information:
Current Lap Time - Live timer for ongoing lap
Sector Times - Time for each completed sector in current lap
Best Performance:
Last Lap Time - Time of most recently completed lap
Green indicator = Valid lap
Red indicator = Invalid lap (missed checkpoints)
Best Lap Time - Fastest valid lap time achieved
Best Sector Times - Fastest time achieved in each sector
Theoretical Best - Sum of all best sector times
UI Positioning:
First-Person View: UI positioned in upper area
Third-Person View: UI repositions to avoid obstruction
Automatically adapts when changing camera
Valid vs Invalid Laps
Valid Lap Requirements:
Cross start/finish line to begin lap
Pass through ALL checkpoints marked as
betorsectorComplete lap in order
Cross start/finish line again
Lap time must exceed
MIN_LAP_TIME
Invalid Lap Indicators:
Red marker on "Last Lap" display
Lap time is recorded but NOT counted for "Best Lap"
Sector times still recorded for best sector tracking
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